Mobile first approach has been a very significant factor currently because of the two major reasons – first, expanded number of smartphone users and second, mobile friendly algorithm of Google. It is intriguing to watch the statistics; More than a large portion of the world uses smart phones and they represent over portion of the world’s web traffic.
The distinction between a good and a bad application is typically the quality of its user experience (UX). A decent UX is the thing that isolates effective applications from unsuccessful ones. Today, mobile clients expect a great deal from an application from enterprise android app development: quick loading time, usability and enjoyment during association. If you need your application to be fruitful, you need to consider UX to be a minor part of design, yet a fundamental component of product strategy.
Tips for designing better mobile apps
Minimize the cognitive load
Cognitive load alludes here to the measure of brain power needed to utilize the application. The human brain has a constrained amount of processing power, and when an application gives a lot of data at once, it may overpower the client and make them relinquish the task.
Clutter is one of the most noticeably terrible enemies of good design. By cluttering your interface, you over-burden clients with an excess of information: Every additional icon, button, and image makes the screen increasingly confounded. Clutter is awful on desktop, however it’s far more regrettable on mobile. It’s basic to dispose of anything in a mobile design that isn’t totally fundamental since reducing clutter will improve perception.
The functional minimalism strategy can help you to deal with some issues of cluttered UI:
1. Maintain minimum content
2. Maintain minimum interface elements which enable users ease with product
3. Show more options with progressive disclosure technique
Break down the tasks into chunks of bite size
If a task contains a great deal of steps and activities required from the client’s side, it’s smarter to break down such tasks into various subtasks. This rule is critical in mobile design since you would prefer not to make an excess of complexity for the client at once. One genuine model is a bit by bit checkout flow in an online business application, where the designer breaks an unpredictable checkout task into chunks of bite size, each requiring client action.
Chunking can likewise associate two unique activities, (for example, purchasing and browsing). At the point when a flow is exhibited as various steps legitimately associated with one another, the client can more effectively continue through it.
Using familiar screens
Familiar screens will be screens that clients see in numerous applications. Screens, for example, “Gettings started,” “What’s new” and “Search results” have turned out to be accepted norms for mobile applications. They don’t require extra clarification since clients are already acquainted with them. This enables clients to use related knowledge to collaborate with the application, with no learning curve.
Minimize the user input
To type on a small mobile screen isn’t the most agreeable experience. Truth be told, it’s regularly error prone. Furthermore, the most well-known instance of client input is to fill out a form. Here are a couple of reasonable recommendations to make this procedure simple:
1. Remove any unnecessary fields from the forms to make it simple.
2. Give input masks, technique of field masking help users to format the entered text.
3. Utilize smart features like autocomplete. Utilizing tools like Place Autocomplete Address Form empowers clients to enter their address with less keystrokes than they would need to with a normal input field.
4. Approve the field values dynamically. Check the field values when entered so that users can make corrections in a right way
Make consistent design
Consistency is an essential rule of design. Consistency dispenses with perplexity. Keeping up a general consistent appearance all through an application is basic. As to application, consistency implies the accompanying:
1. Visual consistency
Buttons, Typefaces, and labels should be consistent throughout the application.
2. Functional consistency
Interactive components should work likewise in all pieces of your application.
3. External consistency
Design should be reliable over different products. So, the client can apply earlier knowledge when utilizing another product.
Design with signifiers and affordances
Affordances are essential while designing an application that is instinctive and simple to utilize. The idea of affordances encourages you completely comprehend the connection between the human personality and technology. While affordance is the capacity, signifiers indicate affordance. For instance, blue, underlined content demonstrates that clicking on it will take you somewhere else. Use signifiers accurately so clients don’t have to consider what each UI component does.
Stick to core UI standards
Design standards should consistently be focus to your design as they bring you near designing an incredible, functional mobile application interface. With large chunks of information and amazingly constrained space, there are extraordinary possibilities that you may lose track and end up wrecked. While, this is the point at which your basics would control you back.
Author Bio –
Alex jone is a Marketing Manager at AIS Technolabs which is Web design and Development Company, helping global businesses to grow. I would love to share thoughts on enterprise mobile application development.